Sunday, October 22, 2017

Modeling Reality with Virtual Worlds

Virtual world is an environment that allows users to construct settings online using video game like characters called avatars. The avatars survive on the 3-D worlds over the internet and live like just normal people do i the real world. According to the article "Naughty Aunties battle autism and virtual interaction" virtual worlds can be used to counter autism. For someone facing autism it gets difficult to interact with people socially, virtual worlds can autism patients to interact with others. A user can sit at the comfort of their couch and still be an active member of the virtual world out. The idea of virtual world sounds really cool and it can be used in various ways. For example students in a MBA program can have virtual world interaction with leaders of different companies to negotiate a deal. It could also be used as a collaboration tool to share ideas from different people around the globe. Users should also be careful of the pros and cons of the Virtual world. According to the article "Virtual world may impact real-world behavior"  just five minutes of role-play in virtual environments as either a hero or villain can easily cause people to reward or punish anonymous strangers. Some of the pros of virtual world is that it helps connect people and it also establishes effective communication. These two are key elements that can foster creativity. For example different people across the world can share different ideas for problems such as reducing crime and build up a virtual world where these ideas are implemented. With this approach different creative minds would be working on an issue and various solutions can be implemented and executed using virtual worlds. There are also some cons that needs to be considered such as the high cost and the fact that the technology is still experimental. It costs a lot amount of money to build this technology and the technology is still in a experimental stage, which means there are only speculations about how these would turn out to be in the future. I think in the future there may be some extensive improvements in the use of virtual worlds. It is possible to become part of class room or maybe even cars would be equipped with virtual world technologies to make the experience more memorable. However a lot of companies would venture investments in these worlds resulting in implication of virtual reality in everyday gadgets such as cellphones.


http://www.cnn.com/2008/HEALTH/conditions/03/28/sl.autism.irpt/index.html#cnnSTCText

http://www.health24.com/Mental-Health/News/Virtual-world-may-impact-real-world-behaviour-20140210

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